Wii Music Flops During First Month at Retail
Instead of providing Wii owners with an actual music game (ala Dance Dance Revolution or Guitar Hero) or an interesting music tool (like their very own Electroplankton), Nintendo decided to release Wii Music, a music game that features such exciting (and by exciting, I mean “not exciting at all”) tracks like “Yankee Doodle” and a laughable presentation (your little brother would blush if you forced him to play this in front of his friends).
Not only is Wii Music getting panned in terms of reviews, but it’s also been sales flop thus far. While Nintendo probably expected this title to appeal to the same casual audience that eats up titles like Wii Sports, Wii Play, and Wii Fit, their music creation title has sold less than 66,000 copies during its first month of release.
The hardcore following and absurdly high eBay prices of Electroplankton have proved that the hardcore will notice a brand new type of music title if the game itself is actually, y’know, good. That title also had no real goal and was more of a tool than a traditional game, but due to its exciting graphical style and unique presentation it gained a cult following. Also, the immense success of the Guitar Hero and Rock Band franchises showed that the core gamers and the mainstream alike will eat up a music-based release if the game play itself is satisfying – and those games didn’t need to become dumbed down in order to appeal to a wider audience. Nintendo seemed to be banking on that with Wii Music.
Although the rhythm genre didn’t require a more streamlined approach for a large audience, Nintendo seemed to think it did. If sales for Wii Music wane (shops are packed with it, and it’s not flying off store shelves like Mario Kart Wii and other mainstream-friendly titles were), maybe Nintendo will re-think their approach to their next casual release.
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Labels: casual, Nintendo, nintendo wii, Wii Music
2 Comments:
This is a shock.
horrid...
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