3D or not to 3D?
Capcom Fighting All-Stars was supposed to be Capcom’s attempt of capturing all the glory of their years as being held as one of the highest regarded fighting game companies. However, this time they were entering the 3D realm of game play. Featuring many of Capcom’s legendary characters throughout the years (new combatants would also show up alongside the usual suspects like Ryu, Chun-Li, etc), it would initially be released for the arcades and then eventually make its way onto Sony’s enormously popular Playstation 2 console. Even better, it would be developed by Capcom themselves and not by the same folks that brought you the Street Fighter EX series (Akira did the honors for those titles). This made fans even more eager to finally get their grubby paws on this exciting-looking title.
However, things don’t always go as planned, and a few more months after Capcom unveiled All Stars to the public in early 2003, they stealthy cancelled it a few months later due to quality reasons. Instead of this title, fans would later receive the horrendous bore-fest Capcom Fighting Evolution, which was initially supposed to be a swan song for Capcom 2D fighters but in the end came in as a slap in the face to loyal 2D devotees. Like the old tried and true quote, “You’re damned if you do and you’re damned if you don’t”.
5 Comments:
2D always. That's what I say...
It usually takes capcom twice before they get it right.
Take Street Fighter then Street Fighter II
Take Capcom Vs SNK then Capcom Vs Snk 2
Then Take Marvel Vs Capcom Then Marvel Vs Capcom 2
Capcom has a wierd little pattern going. Really makes me wish they'd release a sequal to fighting evolution. It probably be playable.
The 3d didnt look to shabby... but if Gnome says 2d, then 2d it is!
Ah, Deitrix, you'll make me blush...
A little color to that white face never hurt..!
** Ross my internet is down this week, so when its back up I will be back to check out your new posts! Later.
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